AI Insights · Timothy · April 2025
Top Down Games Performance in Costa Rica: Q1 2025
Explore the performance trends of the top 5 top-down games in Costa Rica during Q1 2025, with insights on downloads, revenue, and active users.
In the first quarter of 2025, the top 5 top-down games on a unified platform in Costa Rica showcased varied trends in downloads, revenue, and active users. These insights, powered by Sensor Tower, highlight the dynamic performance of these popular games.
8 Ball Pool™ from Miniclip.com witnessed a notable decrease in weekly downloads, starting from 11.8K and dipping to 5.2K by the end of March. Revenue also saw fluctuations, peaking at around $7.4K in early January and settling at $4.5K by quarter's end. Weekly active users began at 122.3K, with a declining trend to 89.3K.
Hole.io by Voodoo experienced a steady decline in active users from 48.5K to 39.1K. Downloads showed a similar downward trend, beginning at 7.2K and ending at 3.9K. Revenue remained relatively low, fluctuating slightly but peaking at $49.
Among Us! from InnerSloth LLC saw a resurgence in active users, climbing from 27.4K to 34.2K by the end of the quarter. Revenue varied, starting at $134 and closing at $123. Downloads showed a general decline, starting at 6.3K and ending at 4.2K.
Vita Mahjong from Vita Studio had a steady increase in weekly active users, rising from 27.7K to 30.5K. Downloads saw a similar upward trend, peaking at 6K in early March. Revenue remained modest, with minor fluctuations around $10.
My Perfect Hotel by SayGames LTD experienced a decline in both downloads and active users mid-quarter but showed signs of recovery by March. Revenue peaked early at $189, then gradually decreased to $55.
For more detailed insights into these trends, visit Sensor Tower.